SuperCell Clash Of Clan New Update.
Earlier today at some 13:00(hh:mm) hrs, Supercell Community has taken a maintenance break so as to update Clash Of Clans, In that they added few fixes, few improvements in UI and AI.
Rise of The Master Spellcasters and legends :
> The Dark Spell factory of Clash Of Clan is here with three new Spells.
> Dragon level 5 has been grooved up at Town Hall level 10.
> A second air sweeper will clean all the stuff in the air, which will be available at Town hall level 9.
> New Leagues are here Including the Legend league and Legend Trophies.
The Dark Spell Cast Update:
> Get your Dark Spells with Dark elixir at Town Hall 8.
> Poison Spell: Make a poison /toxic cloud that slows and drains the health of defending troops.
Poison Spell:
Poison Spell:
> Earthquake Spell: rattles away the hitpoints from building and walls.
What does Earthquake Spell do?
> Haste Spell: The fastest speed boost ever. at half the storage space of a rage spell.
> These Dark Spells take half the space of regular spells, Mix, Match and Experiments.
New leagues and the Legend League Tournament:
> Introducing Titan league and the Ultra-prestigious league at 5000 trophies!
> Legend League Tournament are a new challenge for top players, ending one match.
> All resources storages are now immune to all direct spell damage.
> Clan Tournaments legends get their final standings featured in the top players tab and profile.
> Each Tournament resets Legends to 5000 Trophies and converts extras into permanent Legend Trophies.
Other Improvements:-
Game Balancing:
> Training times in the Spell factory have been reduced.
> Extra spells can be queued even though your spell factory is full.
> All resource storages are now immune to all direct spell damages.
> All resource storages are now immune to all direct spell damage.
> Clan tournaments are one month and award more gems to more players per clan.
> Barbarian, Archer, Dragon and P.E.K.K.A training cost adjusted for some levels.
> Several building hit point, values have been increased.
> Inferno Tower's Single firing mode now charges to full power slightly faster.
A.I Improvements:
> Troops and Heroes are less likely to target walls unnecessarily.
> Troops and heroes will not continue bashing through the walls to get a destroyed target.
> Wall breakers now avoid retargeting towards unnecessary walls when deployed in groups.
> Fixed rare cases where defending Heroes or defenses might get stuck and not attack.
Interface Improvements:
> Train your army with a new Training button just above attack- no more Barracks - hunting.
> Army Overview lets you view, request troops and edit your army, including spells!
> Quick tabs have been added to training views to make cycling between buildings easier.
> Troop selection when attacking has been cleaned up with new visuals and sounds.
> You can now filter offensive clan chat by enabling the Clan Chat filter in the settings.
> Arabic and Chinese languages are now supported.